The Nitro architecture.
The modules.
Beyond the core Points and Events services, the following modules are available as add-ons to Nitro:
| Virtual Goods | Virtual Items | Let users buy and collect items to keep in their own virtual room. |
| Avatars | Provide a persistent identification and redemption catalyst. | |
| Challenges & Trophies | Keep your site experience fresh with new activities and virtual items to strive for. | |
| Games | Games | Add win/loss records and player ratings to games, enhancing competition. |
| Tournaments | Adds the capability to create private or community-based game competitions. | |
| Community | Friend List | Create a network of friends or leverage existing site friends. |
| Leaderboards | Keep track of--and publicize--your best and most active community members, based on statistics you choose to track. | |
| Chat Room | Provides real-time communication between users and a launching point for other activities. | |
| News Feed | A live feed of the activities and events that a user's friends are engaged in on the site. | |
| Comment Wall | Asynchronous communication and public messaging between friends. | |
| Blog | Give your users the ability to self-publish. |

See how customers are using Nitro in some case studies.
