Enterprise Gamification: Engaging & Motivating The Gen Y Workforce
Generation Y comprises 25% percent of the workforce, and that number is growing. Motivating these employees means creating experiences that reflect how they live their lives- online. CRM and collaboration systems that create a "social enterprise" are here. But how do you keep Gen Y-ers engaged? Gamification.
In this white paper we discuss what motivates Gen Y, and how this generation's affinity for games and social media can be used to design a program that not only motivates them, but helps increase productivity and reach quota faster.