Gamification news, tactics, case studies and more. The official blog of Bunchball.
Guest Post: Can You Use Gamification to Engage and Retain Hourly Workers? Learn From Applebee’s
Hourly employees are notoriously difficult to engage and maintain –and perhaps no one knows that better than those of us in the restaurant/food service industry. I work for RMH Franchise Corporation, which operates more than 130 Applebee’s restaurants, and so I’m well aware that turnover rates for hourly employees in the restaurant industry can only be described as “crazy” or “insanely” high. Consider this: Turnover for hourly-employed bank tellers is labeled “high” when it reaches 30%, but the average turnover for hourly-employed restaurant workers logs in at 125%!
Fortunately, at RMH, we’ve discovered how to start turning statistics like those around –and the key to our approach is this: gamification.
Nine Steps To Introduce Gamification To Your Enterprise
With a predisposition to explore and a propensity for curiosity, humans are natural innovators. Without this instinctive urge, prehistoric humans wouldn’t have created spears to help them hunt, and they wouldn’t have learned to build campfires to avoid freezing to death. Innovation is paramount for survival, and yet . . .
In the business world, we’ve all experienced barriers to bringing new ideas to fruition. Sometimes there’s pushback (or even ridicule) from our “tribe.” Sometimes there’s a palpable fear of change. Often, the problem is simply not knowing where to start.
As an innovator in your company, you’re undoubtedly aware of how gamification—a proven strategy for engaging customers, employees and partners—is shaking up the business world. But you may be wondering exactly how to bring this data-driven motivational tool into your workplace.
Here are nine steps to get you moving in the right direction:
A Different Kind of Rockstar Roadshow
The Bunchball Rockstar Roadshow on May 15 was a huge success – and I’m not just saying that because I’m the founder and Chief Product Officer of Bunchball. I’m saying that because the presenters were stellar, the attendees were engaged, the discussions were rich, the questions stimulating and our specialty Nitrotini was, well . . . it was exactly as good as it looks:
Gamification Over? No Way – We’re Just Getting Started
When I see headlines like those, I can’t help it: I’m instantly skeptical. I know editors and writers craft them for effect – to grab the reader’s attention –and not because whatever they’re claiming is necessarily 100% true. (Did anyone really think Kiefer Sutherland’s character wouldn’t “live another day?”)
So, when I first ran across Fortune’s article titled, “Looks like that whole ‘gamification’ thing is over,” I’ll be honest, my gut reaction was something like, “Oh, boy. Here we go, again. Another trumped-up headline. I bet the article has nothing to do with gamification being ‘over.’”
I was right.
Let me explain . . .
Three Ways Gamification Can Help You Get the Most from Your Social Collaboration Platform
When communities work together towards a common goal, the results can be amazing –as we have seen in social movements throughout history or in global responses to major natural disasters. Even smaller local initiatives, like cleaning up trash on Earth Day, can have a significant positive impact.
So, why does collaboration in the workplace remain such an untapped resource?
All too often employees and partners half-heartedly carry out their tasks in isolation, while customers are left standing on the perimeter with their input lost to the wind.
Customer Experience: It’s Not Just About The Customer
When marketers talk about the customer experience, the focus is almost exclusively on the buyer. “What does the customer want/need/prefer?” “How can we improve customer engagement?”
But today, I’d like to offer this (gentle) reminder that the customer experience is part of a larger service-profit chain. Yes, satisfied, loyal customers are essential to profitability. However, you can’t forget where the entire service-profit chain begins – with engaged employees. In 2000, HBR OnPoint published an article titled Putting the Service-Profit Chain to Work that very clearly articulated the value of employee engagement and loyalty, and to illustrate my point, I’ll adapt it slightly here:
10 Ways You’re Gamifying Every Day
The word ‘gamification’ might sound intimidating…but the concept has been around for generations. At the heart of gamification there are ten mechanics AND it turns out that you and your employees are already experts on all of them.
Let’s take a look at where gamification crops up in your day to day:
Guest Post: Big Data And The Looking Glass
We now generate data in virtually everything we do –when we work, when we shop, when we travel, even when we “check-in” at our favorite restaurants or when we connect with one another on social media. And this data is a reflection, a reflection of what we do and our preferences.
In theory, then, businesses should be able to know their customers –and their employees and their partners –better than ever. They should be able to use all that data to understand what motivates people to work, to buy, to eat, to share, to get involved . . . .
That makes sense in theory, right? With more and better data, there should be more and better understanding.
But unfortunately, that’s not the case
Can Gamification Help You Offer More Flexible Work Arrangements?
Flexible work schedules are a hot topic these days –so much so that the first full week in May has been designated national “Flexible Work Arrangement Week.”
Why all the interest in time-shifting, job sharing and satellite offices?
Because more and more employees want to strike a balance between life and work. Last year, PwC announced the results of a two-year, global generational study aimed at identifying trends in the workforce. Among the key findings, the research revealed that:
How To Drive More Revenue By Engaging With Customers On Social Media
As digital marketing spend continues to climb, more and more digital marketers are shifting their focus from lead generation to revenue growth. Why? Because interacting with customers online has been proven to drive sales. For instance, new research from Webmarketing123 found that one in five B2B and one in three B2C marketers have generated revenue from social media, and Adobe Digital Index recently reported that for Q4 2013, revenue per visit (RPV) had increased once again across the major platforms: