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Gamification Case Studies & Customers

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More than 300 companies use Bunchball Nitro products and client services to boost engagement, excite online communities, and motivate true loyalty among customers, employees, and partners. Bunchball launched the gamification industry in 2007 with the introduction of Nitro, the first technology platform to integrate game mechanics into non-game digital experiences. Since then, millions of people have completed more than 5 billion challenges powered by Bunchball. We’ve proven that effective gamification can create measurable ROI and real business value.

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